![delicious emily new beginning delicious emily new beginning](https://static.wikia.nocookie.net/gamehouse-official-stories/images/7/70/Delicious_Emilys_New_Beginning_Main_Screen.jpg)
And then of course there’s the family’s newest member: “Paige”. Angela has developed a lot since Holiday Season, when she first appeared, and it will be very cool to see where her story goes. Francois is amazing, he’s a great friend, very funny, but aweful at most jobs and usually brings total chaos! Angela is the opposite of Emily and that’s why she can get away with so much more, you never know what will happen when she walks into Delicious. I drift mostly to the extreme characters, because anything can happen with them. What an awfull question… That’s like picking your favorite child… Who is your favorite character in the Delicious franchise? Keeping that pace also gives our players the chance to grow with Emily as a character and to see her develop. The closer we keep Emily’s life to ours, the more authentic it feels, we can take scenes from our own lives and add them to the game. Now my daughter has been born and Emily has got a baby girl: “Paige”. During Honeymoon Cruise, me and my girlfriend were talking about having children and logically Emily and Patrick were having those same talks. How do you find inspirations to develop different theme for each new installment?Įmily’s life has always been very much inspired by our own lives and the things we encounter. In my daily work I design the game’s new features, work with the artists, producers and programmers and write the game’s storyline.
![delicious emily new beginning delicious emily new beginning](https://i.ytimg.com/vi/48WiRxFcAPE/hqdefault.jpg)
Together we create Delicious games with Gamehouse. Our team exists out of 2 progammers (Luc and Roel), an art director (Ruud), an animator (Raymon) and a producer (Bart). I’m with Blue Giraffe, which is an awesome game studio in the Netherlands. You can also list me as the one who placed that little mouse in each restaurant ). I became the game’s designer all the way back at Delicious: Emily’s Taste of Fame, but even before that I was responsible for the level-design of Delicious 2 and Emily’s Tea Garden. Hi, my name is Sebastiaan van Waardenberg and I’ve been designing Delicious games for about 7 years now.